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Strider Hiryu : ウィキペディア英語版
Strider Hiryu

is a fictional character jointly owned by Capcom and Moto Kikaku. Although primarily known as a game character, Hiryu (''飛竜'', "Flying Dragon") debuted in 1988 as the protagonist of a manga ''Strider Hiryu'', published exclusively in Japan by Kadokawa Shoten.
Hiryu made his first video game appearance in the arcade game ''Strider'' (1989) Since his debut, he has appeared in various video games produced by Capcom, notably in the ''Marvel vs. Capcom'' series. Several publications and polls have regarded him as one of the most popular Capcom characters, one of the top ninja characters in video games, or even one of the best heroes in all of gaming.
==Character and design==
In most versions of the ''Strider'' story, "Hiryu" is an elite-class member of a group of futuristic, high-tech ninja-derived agents known as the Striders, who specialize in various kinds of black ops and wetwork such as espionage, sabotage, and assassinations. His signature weapon is his "cypher" (a plasma-generating blade with a tonfa-like handle) named Falchion.〔 He also has three Option support robots that he can call in for assistance (Option A is a satellite drone, Option B is a robotic panther, and Option C is a robotic hawk), as well as tools such as the all-terrain climbing instrument "climb sickle".〔 An active Strider agent, all personal data pertaining to Hiryu outside of his codename, such as real name, age, nationality, career and any other background information, are top secret.〔Capcom (October 24, 2006, PlayStation). ''Capcom Gamebooks|Capcom Gamebook: Strider Hiryu (Japanese)''. Pg. 42. ISBN 4-86233-076-2.〕 In fighting games, several of Hiryu's moves are named after various legendary weapons of various lore, including Ame-no-murakumo, Excalibur, Gram, and Vajra.
According to Kouichi Yotsui, the planner of the original ''Strider'' coin-op game, the ''Strider Hiryu'' franchise was conceived as a multimedia collaboration between video game company Capcom and manga collective Moto Kikaku, the two companies previously collaborated with each other to work on the video game versions of the manga ''Tenchi wo Kurau''. Moto Kikaku produced the manga version, while Capcom developed two separate video game versions, a coin-operated video game and a console version for the NES. All three works share common plot elements, while featuring their differences as well. Because of Moto Kikaku's involvement in the character's creation, his name appears alongside Capcom's in the copyrights byline of the character.
Kouichi Yotsui said it was he who "pushed for a ninja concept" as they were leaning towards an action game, a ninja setting would've been convenient. "The hero would be derived from a ninja. We loosely decided on that."〔 Regarding Hiryu's three robot helpers, he said that he was inspired by the 1960s ninja comics (the one that most influenced him was Shirato Sanpei's ''Kamui Gaiden''), in which the ninja often had various animals to support them or attack their enemies.〔 Speaking with ''Retro Gamer'', Yotsui said that Strider Hiryu's climbing abilities were inspired by his personal experience when he got himself stranded on the roof of Capcom’s building; fearing freezing to death and with no way to call for help, he climbed down the side of the building to reach a nearby fire escape stairway.〔Dave Cook, (5 Insane & Amazing Origins Of Iconic Game Characters (Feature) ), NowGamer, February 29, 2012.〕
Capcom artist known as Harumaru redesigned character for ''Strider 2'', inspired by American comics he has found at bookshelf of Design Office (DC Comics, Mike Mignola, Simon Bisley, and Spawn by Todd McFarlane).〔 In 2014's ''Strider'' Hiryu's scarf serves as a visual cue for the Cypher upgrade the player is using (Reflect, Explosive, Cold, Magnetic), changing colors accordingly.〔(【引用サイトリンク】title=Strider Starts Out With All Of His Core Abilities And Has Touches For MvC Fans )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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